Shaka Packager SDK
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ac4_audio_util.h
1// Copyright 2020 Google LLC. All rights reserved.
2//
3// Use of this source code is governed by a BSD-style
4// license that can be found in the LICENSE file or at
5// https://developers.google.com/open-source/licenses/bsd
6//
7// AC4 audio utility functions.
8
9#ifndef PACKAGER_MEDIA_CODECS_AC4_AUDIO_UTIL_H_
10#define PACKAGER_MEDIA_CODECS_AC4_AUDIO_UTIL_H_
11
12#include <cstddef>
13#include <cstdint>
14#include <vector>
15
16namespace shaka {
17namespace media {
18
23bool CalculateAC4ChannelMask(const std::vector<uint8_t>& ac4_data,
24 uint32_t* ac4_channel_mask);
25
31bool CalculateAC4ChannelMPEGValue(const std::vector<uint8_t>& ac4_data,
32 uint32_t* ac4_channel_mpeg_value);
33
39bool GetAc4CodecInfo(const std::vector<uint8_t>& ac4_data,
40 uint8_t* ac4_codec_info);
41
45bool GetAc4ImmersiveInfo(const std::vector<uint8_t>& ac4_data,
46 bool* ac4_ims_flag,
47 bool* ac4_cbi_flag);
48
49} // namespace media
50} // namespace shaka
51
52#endif // PACKAGER_MEDIA_CODECS_AC4_AUDIO_UTIL_H_
All the methods that are virtual are virtual for mocking.