Shaka Packager SDK
Loading...
Searching...
No Matches
byte_queue.cc
1// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include <packager/media/base/byte_queue.h>
6
7#include <cstddef>
8#include <cstdint>
9#include <cstring>
10#include <memory>
11
12#include <absl/log/check.h>
13
14namespace shaka {
15namespace media {
16
17// Default starting size for the queue.
18enum { kDefaultQueueSize = 1024 };
19
20ByteQueue::ByteQueue()
21 : buffer_(new uint8_t[kDefaultQueueSize]),
22 size_(kDefaultQueueSize),
23 offset_(0),
24 used_(0) {}
25
26ByteQueue::~ByteQueue() {}
27
28void ByteQueue::Reset() {
29 offset_ = 0;
30 used_ = 0;
31}
32
33void ByteQueue::Push(const uint8_t* data, int size) {
34 DCHECK(data);
35
36 size_t size_needed = used_ + size;
37
38 // Check to see if we need a bigger buffer.
39 if (size_needed > size_) {
40 size_t new_size = 2 * size_;
41 while (size_needed > new_size && new_size > size_)
42 new_size *= 2;
43
44 // Sanity check to make sure we didn't overflow.
45 CHECK_GT(new_size, size_);
46
47 std::unique_ptr<uint8_t[]> new_buffer(new uint8_t[new_size]);
48
49 // Copy the data from the old buffer to the start of the new one.
50 if (used_ > 0)
51 memcpy(new_buffer.get(), front(), used_);
52
53 buffer_.reset(new_buffer.release());
54 size_ = new_size;
55 offset_ = 0;
56 } else if ((offset_ + used_ + size) > size_) {
57 // The buffer is big enough, but we need to move the data in the queue.
58 memmove(buffer_.get(), front(), used_);
59 offset_ = 0;
60 }
61
62 memcpy(front() + used_, data, size);
63 used_ += size;
64}
65
66void ByteQueue::Peek(const uint8_t** data, int* size) const {
67 DCHECK(data);
68 DCHECK(size);
69 *data = front();
70 *size = used_;
71}
72
73void ByteQueue::Pop(int count) {
74 DCHECK_LE(count, used_);
75
76 offset_ += count;
77 used_ -= count;
78
79 // Move the offset back to 0 if we have reached the end of the buffer.
80 if (offset_ == size_) {
81 DCHECK_EQ(used_, 0);
82 offset_ = 0;
83 }
84}
85
86uint8_t* ByteQueue::front() const {
87 return buffer_.get() + offset_;
88}
89
90} // namespace media
91} // namespace shaka
All the methods that are virtual are virtual for mocking.