Shaka Packager SDK
ac3_audio_util.cc
1 // Copyright 2018 Google LLC. All rights reserved.
2 //
3 // Use of this source code is governed by a BSD-style
4 // license that can be found in the LICENSE file or at
5 // https://developers.google.com/open-source/licenses/bsd
6 
7 #include <packager/media/codecs/ac3_audio_util.h>
8 
9 #include <absl/strings/escaping.h>
10 
11 #include <packager/media/base/bit_reader.h>
12 #include <packager/media/base/rcheck.h>
13 #include <packager/utils/bytes_to_string_view.h>
14 
15 namespace shaka {
16 namespace media {
17 
18 namespace {
19 
20 // ASTC Standard A/52:2012 Table 5.8 Audio Coding Mode.
21 const uint8_t kAc3NumChannelsTable[] = {2, 1, 2, 3, 3, 4, 4, 5};
22 
23 bool ExtractAc3Data(const std::vector<uint8_t>& ac3_data,
24  uint8_t* audio_coding_mode,
25  bool* lfe_channel_on) {
26  BitReader bit_reader(ac3_data.data(), ac3_data.size());
27 
28  // fscod: 2 bits
29  // bsid: 5 bits
30  // bsmod: 3 bits
31  // acmod: 3 bits
32  // lfeon: 1 bit
33  // bit_rate_code: 5 bits
34  RCHECK(bit_reader.SkipBits(10));
35  RCHECK(bit_reader.ReadBits(3, audio_coding_mode));
36  RCHECK(bit_reader.ReadBits(1, lfe_channel_on));
37  return true;
38 }
39 
40 } // namespace
41 
42 size_t GetAc3NumChannels(const std::vector<uint8_t>& ac3_data) {
43  uint8_t audio_coding_mode;
44  bool lfe_channel_on;
45  if (!ExtractAc3Data(ac3_data, &audio_coding_mode, &lfe_channel_on)) {
46  LOG(WARNING) << "Seeing invalid AC3 data: "
47  << absl::BytesToHexString(
48  byte_vector_to_string_view(ac3_data));
49  return 0;
50  }
51  return kAc3NumChannelsTable[audio_coding_mode] + (lfe_channel_on ? 1 : 0);
52 }
53 
54 } // namespace media
55 } // namespace shaka
All the methods that are virtual are virtual for mocking.
Definition: crypto_flags.cc:66
std::string_view byte_vector_to_string_view(const std::vector< uint8_t > &bytes)
Convert byte vector to string_view.