Shaka Player Embedded
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#include <glog/logging.h>
#include <atomic>
#include <functional>
#include <list>
#include <memory>
#include <string>
#include <type_traits>
#include <utility>
#include "src/core/ref_ptr.h"
#include "src/debug/mutex.h"
#include "src/debug/thread.h"
#include "src/debug/thread_event.h"
#include "src/util/clock.h"
#include "src/util/utils.h"
Go to the source code of this file.
Classes | |
class | shaka::impl::PendingTaskBase |
class | shaka::impl::PendingTask< Func > |
struct | shaka::impl::FutureResolver< T > |
struct | shaka::impl::FutureResolver< void > |
class | shaka::TaskRunner |
Namespaces | |
shaka | |
shaka::impl | |
Typedefs | |
template<typename Func > | |
using | shaka::impl::RetOf = typename std::result_of< Func()>::type |
Enumerations | |
enum | shaka::TaskPriority { shaka::TaskPriority::Timer, shaka::TaskPriority::Internal, shaka::TaskPriority::Events, shaka::TaskPriority::Immediate } |