/*! @license
* Shaka Player
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.ui.AutoPlayNextButton');
goog.require('shaka.ui.Controls');
goog.require('shaka.ui.Element');
goog.require('shaka.ui.Enums');
goog.require('shaka.ui.Icon');
goog.require('shaka.ui.Locales');
goog.require('shaka.ui.OverflowMenu');
goog.require('shaka.ui.Utils');
goog.require('shaka.util.Dom');
goog.requireType('shaka.ui.Controls');
/**
* Toggles <code>queue.autoPlayNext</code>, which controls whether the queue
* advances to the next item when the current one ends.
*
* Unlike the other elements of the control panel, this is drawn as a switch
* rather than an icon, because it reflects a persistent setting instead of an
* action. The glyph inside the knob says what will happen when the current
* item ends: play the next one, or stop.
*
* @extends {shaka.ui.Element}
* @final
* @export
*/
shaka.ui.AutoPlayNextButton = class extends shaka.ui.Element {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent, controls);
/** @private {?shaka.extern.IQueueManager} */
this.queueManager_ = this.controls.getQueueManager();
if (!this.queueManager_) {
return;
}
/** @private {!HTMLButtonElement} */
this.button_ = shaka.util.Dom.createButton();
this.button_.classList.add('shaka-autoplay-button');
this.button_.classList.add('shaka-tooltip');
this.button_.classList.add('shaka-no-propagation');
this.button_.ariaPressed = 'false';
/** @private {!HTMLElement} */
this.knob_ = shaka.util.Dom.createHTMLElement('span');
this.knob_.classList.add('shaka-autoplay-knob');
/** @private {!shaka.ui.Icon} */
this.icon_ = new shaka.ui.Icon(this.knob_,
shaka.ui.Enums.MaterialDesignSVGIcons['PLAY']);
const switchTrack = shaka.util.Dom.createHTMLElement('span');
switchTrack.classList.add('shaka-autoplay-switch');
switchTrack.appendChild(this.knob_);
this.button_.appendChild(switchTrack);
// The label is only rendered when this button lives in the overflow menu.
const label = shaka.util.Dom.createHTMLElement('label');
label.classList.add('shaka-overflow-button-label');
label.classList.add('shaka-overflow-menu-only');
label.classList.add('shaka-simple-overflow-button-label-inline');
/** @private {!HTMLElement} */
this.nameSpan_ = shaka.util.Dom.createHTMLElement('span');
label.appendChild(this.nameSpan_);
/** @private {!HTMLElement} */
this.currentState_ = shaka.util.Dom.createHTMLElement('span');
this.currentState_.classList.add('shaka-current-selection-span');
label.appendChild(this.currentState_);
this.button_.appendChild(label);
this.parent.appendChild(this.button_);
this.eventManager.listen(this.button_, 'click', () => {
if (!this.controls.isOpaque()) {
return;
}
const autoPlayNext = this.player.getConfiguration().queue.autoPlayNext;
this.player.configure('queue.autoPlayNext', !autoPlayNext);
});
this.eventManager.listen(this.player, 'configurationchanged', () => {
this.updateLocalizedStrings();
});
this.eventManager.listenMulti(
this.player,
[
'unloading',
'loaded',
'manifestupdated',
], () => {
this.checkAvailability();
});
this.eventManager.listenMulti(
this.queueManager_,
[
'itemsinserted',
'itemsremoved',
], () => {
this.checkAvailability();
});
this.updateLocalizedStrings();
this.checkAvailability();
}
/** @override */
updateLocalizedStrings() {
const LocIds = shaka.ui.Locales.Ids;
const Icons = shaka.ui.Enums.MaterialDesignSVGIcons;
this.nameSpan_.textContent = this.localization.resolve(LocIds.AUTOPLAY);
const autoPlayNext = this.player.getConfiguration().queue.autoPlayNext;
if (autoPlayNext) {
this.currentState_.textContent = this.localization.resolve(LocIds.ON);
this.icon_.use(Icons['PLAY']);
this.button_.ariaLabel =
this.localization.resolve(LocIds.DISABLE_AUTOPLAY);
this.button_.ariaPressed = 'true';
} else {
this.currentState_.textContent = this.localization.resolve(LocIds.OFF);
this.icon_.use(Icons['PAUSE']);
this.button_.ariaLabel =
this.localization.resolve(LocIds.ENABLE_AUTOPLAY);
this.button_.ariaPressed = 'false';
}
}
/** @override */
checkAvailability() {
// With a single item there is no next item to play, and on live content
// the queue never completes.
const hasNextItem = this.queueManager_.getItems().length > 1;
shaka.ui.Utils.setDisplay(this.button_,
hasNextItem && !this.player.isLive() && !this.isSubMenuOpened);
}
};
/**
* @implements {shaka.extern.IUIElement.Factory}
* @final
*/
shaka.ui.AutoPlayNextButton.Factory = class {
/** @override */
create(rootElement, controls) {
return new shaka.ui.AutoPlayNextButton(rootElement, controls);
}
};
shaka.ui.Controls.registerElement(
'autoplay', new shaka.ui.AutoPlayNextButton.Factory());
shaka.ui.OverflowMenu.registerElement(
'autoplay', new shaka.ui.AutoPlayNextButton.Factory());