Shaka Packager SDK
Loading...
Searching...
No Matches
h264_byte_to_unit_stream_converter.h
1// Copyright 2014 Google LLC. All rights reserved.
2//
3// Use of this source code is governed by a BSD-style
4// license that can be found in the LICENSE file or at
5// https://developers.google.com/open-source/licenses/bsd
6
7#ifndef PACKAGER_MEDIA_CODECS_H264_BYTE_TO_UNIT_STREAM_CONVERTER_H_
8#define PACKAGER_MEDIA_CODECS_H264_BYTE_TO_UNIT_STREAM_CONVERTER_H_
9
10#include <cstddef>
11#include <cstdint>
12#include <vector>
13
14#include <packager/macros/classes.h>
15#include <packager/media/codecs/h26x_byte_to_unit_stream_converter.h>
16
17namespace shaka {
18namespace media {
19
23 public:
27
30 explicit H264ByteToUnitStreamConverter(H26xStreamFormat stream_format);
31
33
37 std::vector<uint8_t>* decoder_config) const override;
39
40 private:
41 bool ProcessNalu(const Nalu& nalu) override;
42
43 std::vector<uint8_t> last_sps_;
44 std::vector<uint8_t> last_pps_;
45 std::vector<uint8_t> last_sps_ext_;
46
47 DISALLOW_COPY_AND_ASSIGN(H264ByteToUnitStreamConverter);
48};
49
50} // namespace media
51} // namespace shaka
52
53#endif // PACKAGER_MEDIA_CODECS_H264_BYTE_TO_UNIT_STREAM_CONVERTER_H_
bool GetDecoderConfigurationRecord(std::vector< uint8_t > *decoder_config) const override
A base class that is used to convert H.26x byte streams to NAL unit streams.
All the methods that are virtual are virtual for mocking.