|
Shaka Player Embedded
|
#include <stats.h>
Classes | |
| class | Impl |
Public Member Functions | |
| Stats () | |
| Stats (js::Stats &&internal) | |
| Stats (const Stats &) | |
| Stats (Stats &&) | |
| ~Stats () | |
| Stats & | operator= (const Stats &) |
| Stats & | operator= (Stats &&) |
| double | width () const |
| double | height () const |
| double | stream_bandwidth () const |
| double | decoded_frames () const |
| double | dropped_frames () const |
| double | estimated_bandwidth () const |
| double | load_latency () const |
| double | play_time () const |
| double | buffering_time () const |
| const std::vector< shaka::TrackChoice > & | switch_history () const |
| const std::vector< shaka::StateChange > & | state_history () const |
| js::Stats | GetInternal () const |
Contains statistics and information about the current state of the player. This is meant for applications that want to log quality-of-experience (QoE) or other stats. These values will reset when load() is called again.
|
default |
|
default |
| double shaka::Stats::buffering_time | ( | ) | const |
| double shaka::Stats::decoded_frames | ( | ) | const |
| double shaka::Stats::dropped_frames | ( | ) | const |
| double shaka::Stats::estimated_bandwidth | ( | ) | const |
| js::Stats shaka::Stats::GetInternal | ( | ) | const |
| double shaka::Stats::height | ( | ) | const |
| double shaka::Stats::load_latency | ( | ) | const |
| double shaka::Stats::play_time | ( | ) | const |
| const std::vector< shaka::StateChange > & shaka::Stats::state_history | ( | ) | const |
| double shaka::Stats::stream_bandwidth | ( | ) | const |
| const std::vector< shaka::TrackChoice > & shaka::Stats::switch_history | ( | ) | const |
| double shaka::Stats::width | ( | ) | const |
1.8.13