Shaka Player Embedded
network_thread.h
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1 // Copyright 2018 Google LLC
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SHAKA_EMBEDDED_CORE_NETWORK_THREAD_H_
16 #define SHAKA_EMBEDDED_CORE_NETWORK_THREAD_H_
17 
18 #include <atomic>
19 #include <vector>
20 
21 #include "src/core/ref_ptr.h"
22 #include "src/debug/mutex.h"
23 #include "src/debug/thread.h"
24 #include "src/debug/thread_event.h"
25 
26 typedef void CURLM;
27 
28 namespace shaka {
29 
30 namespace js {
31 class XMLHttpRequest;
32 } // namespace js
33 
42  public:
43  NetworkThread();
44  ~NetworkThread();
45 
47  void Stop();
48 
50  bool ContainsRequest(RefPtr<js::XMLHttpRequest> request) const;
51 
58  void AddRequest(RefPtr<js::XMLHttpRequest> request);
59 
65  void AbortRequest(RefPtr<js::XMLHttpRequest> request);
66 
67  private:
68  void ThreadMain();
69 
70  mutable Mutex mutex_;
71  ThreadEvent<void> cond_;
72  std::vector<RefPtr<js::XMLHttpRequest>> requests_;
73  CURLM* multi_handle_;
74  std::atomic<bool> shutdown_;
75 
76  Thread thread_;
77 };
78 
79 } // namespace shaka
80 
81 #endif // SHAKA_EMBEDDED_CORE_NETWORK_THREAD_H_
void CURLM