Shaka Player Embedded
sdl_audio_renderer.h
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1 // Copyright 2019 Google LLC
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SHAKA_EMBEDDED_MEDIA_SDL_AUDIO_RENDERER_H_
16 #define SHAKA_EMBEDDED_MEDIA_SDL_AUDIO_RENDERER_H_
17 
18 #include <memory>
19 #include <string>
20 #include <vector>
21 
22 #include "../macros.h"
23 #include "renderer.h"
24 
25 namespace shaka {
26 namespace media {
27 
34  public:
39  SdlAudioRenderer(const std::string& device_name);
40  ~SdlAudioRenderer() override;
41 
46  static std::vector<std::string> ListDevices();
47 
48  void SetPlayer(const MediaPlayer* player) override;
49  void Attach(const DecodedStream* stream) override;
50  void Detach() override;
51 
52  double Volume() const override;
53  void SetVolume(double volume) override;
54  bool Muted() const override;
55  void SetMuted(bool muted) override;
56 
57  private:
58  class Impl;
59  std::unique_ptr<Impl> impl_;
60 };
61 
62 } // namespace media
63 } // namespace shaka
64 
65 #endif // SHAKA_EMBEDDED_MEDIA_SDL_AUDIO_RENDERER_H_
#define SHAKA_EXPORT
Definition: macros.h:30