Shaka Player Embedded
sdl_frame_drawer.h
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1 // Copyright 2018 Google LLC
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SHAKA_EMBEDDED_SDL_FRAME_DRAWER_H_
16 #define SHAKA_EMBEDDED_SDL_FRAME_DRAWER_H_
17 
18 #include <memory>
19 
20 #include "media/frames.h"
21 #include "macros.h"
22 
23 struct SDL_Renderer;
24 struct SDL_Texture;
25 
26 namespace shaka {
27 
35  public:
38  ~SdlFrameDrawer();
39 
40  SdlFrameDrawer& operator=(SdlFrameDrawer&&);
41 
43 
44 
50  void SetRenderer(SDL_Renderer* renderer);
51 
59  SDL_Texture* Draw(std::shared_ptr<media::DecodedFrame> frame);
60 
61  private:
62  class Impl;
63  std::unique_ptr<Impl> impl_;
64 };
65 
66 } // namespace shaka
67 
68 #endif // SHAKA_EMBEDDED_SDL_FRAME_DRAWER_H_
#define SHAKA_EXPORT
Definition: macros.h:30
std::shared_ptr< shaka::media::DecodedFrame > frame
#define SHAKA_NON_COPYABLE_TYPE(Type)
Definition: macros.h:43